Shopmax

Topla_ikon

Our client’s goal was to boost foot-traffic in selected shops by making it easy and fun to collect points with a mobile app during shopping.

We developed a system consisting of an iPhone app and two in-house developed hardware pieces which enables the users to automatically check-in and collect points indoors. 

The gamified user experience and the built-in social discovery functions are in place to maximize the user engagement. Advanced technologies such as Augmented Reality and in-app image processing are utilized to make the product more exciting for shoppers and more appealing for advertisers.

Here is a short list of what the app is capable of:

  • Shoppers can participate in games and complete tasks to win prizes
  • Shoppers can join up in teams and receive extra awards for cooperation
  • Shoppers can use social discovery to link up with friends and like-minded people
  • Malls, brands and shops can create and manage games (including Augmented Reality-based games), scans, walk-ins and reward their customers with prizes
  • Brands can create clubs that allow them to increase their social media fan base while rewarding their most loyal customers.
  • Malls, brands and shops can receive an in-depth feedback on customer behavior.

And here is a list of the technologies we used:

  • Native iOS application (Objective-C)
  • Augmented Reality technologies (Unity3D, Qualcomm Vuforia)
  • Social Media Integration (Facebook, Twitter, Instagram, Foursquare)
  • Audio and image processing (QR, barcode, codes)
  • Local data storage (CoreData)
  • Administrative back-end (RefineryCMS powered Ruby on Rails)
  • Communication (REST API with JSON)
  • In-house developed high-frequency sound emitter and code display hardware
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